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Gergely Fejervary
Gergely Fejervary
Lead Concept Artist at Sharkmob
Malmö, Sweden

Summary

I've completed my studies at Moholy Nagy University of Budapest (School of Arts and Crafts at the time) in 2001. Had various design jobs after that. I've been in game development since 2003, as a concept artist and UI artist. Shipped several AAA titles, the most recent one was called the Division 2. Worked at Massive Entertainment for 8 years, currently employed at Sharkmob.

Skills

Concept ArtConcept DesignEnvironment DesignIllustrationStoryboardingCharacter DesignProp DesignCreature DesignGraphic DesignKey ArtTraditional Art

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop
Flash
Flash
Jira
Jira

Productions

    • Video Game
      TCTD2 - Warlords of New York
    • Year
      2020
    • Role
      Senior Concept Artist
    • Company
      Massive Entertainment
    • Video Game
      The Division 2
    • Year
      2019
    • Role
      Senior Concept Artist
    • Company
      Massive Entertainment
    • Video Game
      The Division
    • Year
      2016
    • Role
      Senior Concept Artist
    • Company
      Massive Entertainment
    • Video Game
      Heroes VI
    • Year
      2011
    • Role
      Concept Artist, Lead Concept Artist, UI Artist
    • Company
      Black Hole Entertainment
    • Video Game
      Warhammer Battlemarch
    • Year
      2008
    • Role
      Concept Artist, UI Artist
    • Company
      Black Hole Entertainment
    • Video Game
      Warhammer Mark of Chaos
    • Year
      2006
    • Role
      Concept Artist, UI Artist
    • Company
      Black Hole Entertainment
    • Video Game
      Armies of Exigo
    • Year
      2004
    • Role
      Concept Artist, UI Artist
    • Company
      Black Hole Entertainment