Gergely Fejervary
Lead Concept Artist at Sharkmob
Malmö, Sweden
Summary
I've completed my studies at Moholy Nagy University of Budapest (School of Arts and Crafts at the time) in 2001. Had various design jobs after that. I've been in game development since 2003, as a concept artist and UI artist. Shipped several AAA titles, the most recent one was called the Division 2. Worked at Massive Entertainment for 8 years, currently employed at Sharkmob.
Skills
Concept ArtConcept DesignEnvironment DesignIllustrationStoryboardingCharacter DesignProp DesignCreature DesignGraphic DesignKey ArtTraditional Art
Software proficiency

Illustrator

Photoshop

Flash

Jira
Productions
Video Game
The Division 2
Year
2019
Role
Senior Concept Artist
Company
Massive Entertainment
Video Game
The Division
Year
2016
Role
Senior Concept Artist
Company
Massive Entertainment